Revolution Map Pack
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Revolution Map Pack
I downloaded the map pack at 6:10 A.M (Ray logged in to my account and downloaded it at 5:40) and I give it a good thumbs up.
I first tried out the Peacekeeper SMG/Assault Rifle and it's pretty smexin'. Its a great gun. I enjoy shooting some ni--as in the face with it. For an SMG, it's more like a really accurate assault rifle, though there's a glitch at the multiplayer lobby that when you apply the gun to a class, the gun will be switched out every time you boot up the multiplayer. Oh, and the maps are sick. I like new content in games so I normally don't have any opinions on new maps depending their pros and cons. (With the exception of Ascension, which bores me a lot.)
I tried out Die Rise, and I hate the fact they did not change the starting weapons (M14 and Olympia) and the room we spawn in only contains the Olympia. The M14 is in the other room next to it (750 pts). However, I do like the fact they added more weapons to zombies from multiplayer, and I'm not talking about the mystery box, I'm talking about wall weapons. So far, the only guns I saw on the walls was the SVU-AS, the PDW, and the AN. Pretty good guns. I destroyed with the PDW. I couldn't find the box at all. The freaking building is like Pee Wee's Playhouse. It was upside down lol. Oh, and if you buy a perk that sits in the elevator, it will move.
UPDATE: So, yeah. Die Rise is kinda wacky but hopefully we will know our way around and find the box. OH, and they brought back those special waves where the Hellhounds come, except they aren't hellhounds... Let's just say they're annoying to kill and it's those exploding crawlers that just drank expresso...
As for Turned, I liked it a lot though my only complaint us that the human changes weapons too slow making you easily vulnerable while the playable zombies are extremely fast. (as a human, your weapon cycles a lot when you kill a zombie just like in Gun Game.)
That's all I have for this review. I can't wait to get home and use my Peacekeeper.
I first tried out the Peacekeeper SMG/Assault Rifle and it's pretty smexin'. Its a great gun. I enjoy shooting some ni--as in the face with it. For an SMG, it's more like a really accurate assault rifle, though there's a glitch at the multiplayer lobby that when you apply the gun to a class, the gun will be switched out every time you boot up the multiplayer. Oh, and the maps are sick. I like new content in games so I normally don't have any opinions on new maps depending their pros and cons. (With the exception of Ascension, which bores me a lot.)
I tried out Die Rise, and I hate the fact they did not change the starting weapons (M14 and Olympia) and the room we spawn in only contains the Olympia. The M14 is in the other room next to it (750 pts). However, I do like the fact they added more weapons to zombies from multiplayer, and I'm not talking about the mystery box, I'm talking about wall weapons. So far, the only guns I saw on the walls was the SVU-AS, the PDW, and the AN. Pretty good guns. I destroyed with the PDW. I couldn't find the box at all. The freaking building is like Pee Wee's Playhouse. It was upside down lol. Oh, and if you buy a perk that sits in the elevator, it will move.
UPDATE: So, yeah. Die Rise is kinda wacky but hopefully we will know our way around and find the box. OH, and they brought back those special waves where the Hellhounds come, except they aren't hellhounds... Let's just say they're annoying to kill and it's those exploding crawlers that just drank expresso...
As for Turned, I liked it a lot though my only complaint us that the human changes weapons too slow making you easily vulnerable while the playable zombies are extremely fast. (as a human, your weapon cycles a lot when you kill a zombie just like in Gun Game.)
That's all I have for this review. I can't wait to get home and use my Peacekeeper.
Last edited by Ddiaxv on Tue Jan 29, 2013 12:33 pm; edited 2 times in total
Ddiaxv- General
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Re: Revolution Map Pack
Sounds pretty cool! I think I'll probably get this for the clan event tonight.
Eagle Eye307- SE Administrator
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Re: Revolution Map Pack
I can't wait to download it tonight! Clan Event begins at 7!
FlareonMaster- Ultimate Poster
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Re: Revolution Map Pack
I'll do my very best to stay awake at least until the event is over. I would like to play both Die Rise and Turned with you guys.
By the way, I have updated and finished this review. Please finish it.
By the way, I have updated and finished this review. Please finish it.
Ddiaxv- General
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Re: Revolution Map Pack
Ddiaxv wrote:I'll do my very best to stay awake at least until the event is over. I would like to play both Die Rise and Turned with you guys.
By the way, I have updated and finished this review. Please finish it.
Sounds like a plan! Just make sure to stay awake. Put on an alarm if you must.
FlareonMaster- Ultimate Poster
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Re: Revolution Map Pack
I have put alarms on in the past, but they always fail to wake me up in the evenings after school.
Though, a funny thing is the alarm always works for me in the morning.
Though, a funny thing is the alarm always works for me in the morning.
Ddiaxv- General
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Re: Revolution Map Pack
Ddiaxv wrote:I have put alarms on in the past, but they always fail to wake me up in the evenings after school.
Though, a funny thing is the alarm always works for me in the morning.
That is just messed up then. haha
FlareonMaster- Ultimate Poster
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Re: Revolution Map Pack
We should play Die Rise again tonight, if we have time.
I have to study for an exam tonight, but I'll probably want to take a break at some point.
I have to study for an exam tonight, but I'll probably want to take a break at some point.
Eagle Eye307- SE Administrator
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Re: Revolution Map Pack
Just text me what time and perhaps we can get the old team together again! David, Chris, myself and you! Booyah for Die Rise!
FlareonMaster- Ultimate Poster
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» Escalation Map Pack (COD Black Ops Map Pack 2)
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» The Next REAL Black Ops II Map Pack.
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